BFDI: Branches v0.3 - Branchfall Update patch notes

Released October 25th, 2025
(⚠ Do not close the game while it is updating. If your pck gets corrupted, you will have to redownload the game from itch.io)
It's fall time again in BFDI: Branches. It's that special time of year with branches falling everywhere, the smell of pumpkin in the air, and the screams of leaves beneath your feet. (On second thought, try to forget about that last one.)
The Branchfall Update adds fall-themed elements to the level editor, other new elements, and more improvements to the game! These improvements include a level editor element search bar, unlimited undo and redo in the level editor, example levels in Create mode, and more! v0.3 is also the first update for the game developed by Team Snowflakes, instead of Team Branches. Team Snowflakes is a second development team for BFDI: Branches, to help Team Branches with new updates for the game. We've heard the requests for more content and more frequent updates, and Team Snowflakes will help us with meeting those goals!
Patch Notes
Features:
- New level editor features:
- Search tab added
- Search elements - Press Q or select the Search bar with Mouse 1 to start a Search for elements.
- Search scroll bar - Mouse wheel up/Mouse wheel down over the elements menu to scroll up and down the elements menu.
- Stop search for elements - Press Esc or click Mouse 1 away from the Search bar to stop a Search.
- Improved undo/redo
- Previously, the undo and redo button only worked for one step in either direction. Now it works for as many steps as you want!
- Ctrl + Y to Redo added
- Variations Preview Menu and improvements
- Shows the variations of an element when you cycle through them
- Hold shift to open/show it anytime, you can click the variations
- Cycle forwards/backwards through element forms - After selecting an element with Mouse 1, clicking Mouse 1 will cycle forwards through forms, and holding Shift + Mouse 1 will cycle backwards.
- Cycle forwards/backwards through element forms remotely (away from the element's icon) - After selecting an element with Mouse 1, pressing V will cycle forwards through forms remotely, and holding Shift + V will cycle backwards.
- Cycle forwards/backwards through the element forms menu - Select an element with Mouse 1 to open the forms menu. Elements can then be cycled through in the forms menu by holding Shift + Mouse wheel down/Mouse wheel up to cycle forwards/backwards.
- Select element in forms menu - Select an element with Mouse 1 to open the forms menu. Then, any form can be selected by holding Shift and selecting the form's icon with Mouse 1.
- Separated walls and decoration into two categories (Tab 2 and Tab 3)
- Merged bushes into 1 item with variations
- You can view all layers at once just as they would look when playing with the "All/Gameplay" view mode (click the eye icon in the editor)
- Open eye icon with a blank iris - all layers
- Open eye icon with a full iris - layers as they appear in gameplay
- Hidden eye icon - only the selected element's layer
- Hold Shift while using the fill bucket to replace all tiles of a type in the level with another
- Biggify now works for Crates and Boxes
- Unverify prevention popup
- Editor Music Choice (at editor and settings)
- Music note icon - default editor theme (same as pre-v0.3 editor theme)
- Music note with a plus sign icon - level's selected music but muffled
- Hidden music note icon - music off
- Wiki element shortcuts (Ctrl + W)
- Added [countdown] tag in BBCode, uses the first seconds_passed routine it can find.
- Added [routine] tag in BBCode tag to show routines.
- example: [routine condition=bugs_killed amount=1 result=activate_red_blocks repeat=false]
- Search tab added
- New level editor elements (listed below)
- Level Routines viewable in pause menu (for levels with routines)
- Example Levels in the Create menu (more will be added in the future)
- All of Story Mode levels
- Routines Introduction
- BBCode Examples
- In-game guide updated for v0.3
- New achievement: “The Power of Four” (Complete a Level in Multiplayer Mode)
- "Published!" achievement description changed to make "Level" capitalized for consistency
- Story Mode level titlecard skip button added
- New level theme: Hot
- New level music:
- "autumn" by A. Sharp
- "funky" by AndrewNursh
- "twister" by SrDoret
- "evilforest" by A. Sharp
- Updated A. Sharp's songs to make them louder
- Credits updated to add Team Snowflakes and category buttons
- Snowflakes Team badge added
- Discord RPC (It now displays you're playing Branches on Discord, you have to enable it at settings)
Elements:
- Horizontal Spike - Normal, Death
- Small Spike - Normal, Death
- Jump Cloud
- Spiky Bug - Purple, Red
- Dry Dirt Grass
- Orange Bricks (!!!)
- Sandstone Bricks
- Wood - Normal, Oak, Dark, Palm Tree, Red Acacia, Cherry
- Wooden Platform - Normal (redesigned), Oak, Dark, Palm Tree, Red Acacia, Cherry
- Metal Platform
- Blackprint Ground
- Box
- Purple Acid
Deco Elements:
- Autumn Trees - 4 variations
- Autumn Cherry Blossom Tree - 2 variations
- Autumn Bushes - 3 variations
- Cherry Blossom Tree
- Acacia Tree - 2 variations
- Dry Tree
- Short Grass - Normal, Rocky, Dark, Forest, Snowy, Mesa, Dry
- Tall Grass - Normal, Rocky, Dark, Forest, Snowy, Mesa, Dry
- Leaves - Normal, Dead, Autumn
- Cherry Blossom Flowers
- Vine - 2 variations
- Big Rock
- Fruits - Banana, Coconut, Orange, Pear, Pineapple, Watermelon
- Fruit Bowl - 6 variations
- Pumpkin - Normal, Jack-O'-Lantern, Lit Jack-O'-Lantern
- Campfire
- Torch - Yellow, Red, Blue, Green, Purple, White, Rainbow
- Lantern - Yellow, Red, Blue, Green, Purple, White, Rainbow
- Lamp - Yellow, Red, Blue, Green, Purple, White, Rainbow
- Sign - Up, Down, Warning
- Wall Sign - Right, Left, Up, Down, Warning, Empty
- Hanging Sign - Right, Left, Up, Down, Warning, Empty
- Fence - 2 variations
- Bed - 2 variations
- Table (now extendable)
- Pipe - Gray, Red, Blue, Yellow, Green
- Chains - Gray, Red, Blue, Yellow, Green
- Dry Dirt Wall
- Dry Dirt Wall Fade
- Orange Brick Wall
- Sandstone Brick Wall
- Wood Wall - Normal, Oak, Dark, Palm Tree, Red Acacia, Cherry
- Blueprint Wall
- Blackprint Wall
- Dirt Wall Slope - Normal, Rocky, Dark, Forest, Snowy, Mesa, Dry
- White/Black Wall Slope
- Brick Wall Stairs - Red, Gray, Brown, Blue, Sandstone, Orange
- Brick Wall Corner - Red, Gray, Brown, Blue, Sandstone, Orange
- Glass - Normal, Red, Purple, Blue, Green, Yellow, Pink
- Shiny Glass - Normal, Red, Purple, Blue, Green, Yellow, Pink
- Patterned Glass - Normal, Red, Purple, Blue, Green, Yellow, Pink
- Glass Border - Normal, Red, Purple, Blue, Green, Yellow, Pink
New level icons:
- Snowy Dirt Grass
- Mesa Dirt Grass
- Dry Dirt Grass
- Sandstone Bricks
- Orange Bricks
- Red Neon Bricks
- Blue Neon Bricks
- Yellow Neon Bricks
- Green Neon Bricks
- Pink Neon Bricks
- Blackprint Ground
- Jack-O'-Lantern
- Red On Spike Block
- Aimbot
- Quickscope
- Purple Spiky Bug
- Red Spiky Bug
- Enemies
- Wood
- Oak Wood
- Dark Wood
- Palm Tree Wood
- Red Acacia Wood
- Cherry Wood
- Cactus
- Autumn Tree 2
- Autumn Tree
- Branch
- Neon Tree 2
- Neon Tree
- Neon Palm Tree
- Red Acacia Tree
- Cherry Blossom Tree
- Leaves
- Autumn Leaves
- Fence
- Vine
- Dry Tree
- Lamp
- Torch
- Lantern
- Cloud
- Jeremy
- Chains
- Death Spike
- Death Gear
- Indicator (On)
- Flower
- Bubble
- Blocky
- Golf Ball
- Tennis Ball
- Pencil
- Teardrop
New routine conditions:
- spiky_bugs_killed
- red_spiky_bugs_killed
Profile Picture Foregrounds:
- Autumn Leafy - Available in the shop each year September 1st - November 30th
- Autumn Tree
- Cactus
- Cherry Blossom Tree
- Crate
- Evil Leafy
- Fruit Bowl
- Ghost Bug - Available in the shop each year September 1st - November 30th
- Jeremy
- Oldies Coiny - Have a BFDI: Branches account for at least one year
- Oldies Firey - Have a BFDI: Branches account for at least one year
- Oldies Leafy - Have a BFDI: Branches account for at least one year
- Oldies Pin - Have a BFDI: Branches account for at least one year
- Purple Spiky Bug
- Red Spiky Bug
- Arrow Wall Sign Down
- Torch
- Red Acacia Tree
Profile Picture Backgrounds:
- Green Acid
- Biggify
- Bushes
- Cave
- Clouds 2
- Crate
- Desert
- Fence
- Green Neon Bricks
- Leaf Pile
- The Power of Four - Complete a Level in Multiplayer Mode
- Torches
- Window
- Wood
Bug Fixes:
- Green Neon Fade autotiling wrong
- Eyedropper not updating the item at the item grid if it was a different variation
- Not being able to change variations with mousescroll on tiles with a variation different than the selected one
- Not being able to access most online functions after the last maintenance
- Other fixes
Get BFDI: Branches
BFDI: Branches
A platformer featuring multiple characters, a story mode, a level editor, and an online level browser!
| Status | In development |
| Author | Team Branches |
| Genre | Platformer, Action |
| Tags | 2D, bfdi, Level Editor |
| Languages | English |
| Accessibility | Color-blind friendly, Configurable controls, Interactive tutorial |
More posts
- BFDI: Branches v0.3 - Branchfall Update on October 25th7 days ago
- BFDI: Branches maintenance October 17th 4:00 p.m. EDT9 days ago
- BFDI: Branches Update v0.2.1 patch notes + Website released!13 days ago
- BFDI: Branches v0.2 - Power of Four Update patch notes35 days ago
- BFDI: Branches Broadcast + v0.2 on Sep. 2037 days ago
- BFDI: Branches Update v0.1.6.2 released on itch.io63 days ago
- BFDI: Branches Update v0.1.6.2 patch notesMar 07, 2025
- BFDI: Branches Update v0.1.6.1 patch notesDec 28, 2024
- BFDI: Branches Update v0.1.6 patch notesDec 28, 2024

Comments
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no way they added me as a wood type